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//! Securely zero memory with a simple trait ([Zeroize]) built on stable Rust
//! primitives which guarantee the operation will not be "optimized away".
//!
//! ## About
//!
//! [Zeroing memory securely is hard] - compilers optimize for performance, and
//! in doing so they love to "optimize away" unnecessary zeroing calls. There are
//! many documented "tricks" to attempt to avoid these optimizations and ensure
//! that a zeroing routine is performed reliably.
//!
//! This crate isn't about tricks: it uses [core::ptr::write_volatile]
//! and [core::sync::atomic] memory fences to provide easy-to-use, portable
//! zeroing behavior which works on all of Rust's core number types and slices
//! thereof, implemented in pure Rust with no usage of FFI or assembly.
//!
//! - No insecure fallbacks!
//! - No dependencies!
//! - No FFI or inline assembly! **WASM friendly** (and tested)!
//! - `#![no_std]` i.e. **embedded-friendly**!
//! - No functionality besides securely zeroing memory!
//! - (Optional) Custom derive support for zeroing complex structures
//!
//! ## Minimum Supported Rust Version
//!
//! Requires Rust **1.51** or newer.
//!
//! In the future, we reserve the right to change MSRV (i.e. MSRV is out-of-scope
//! for this crate's SemVer guarantees), however when we do it will be accompanied
//! by a minor version bump.
//!
//! ## Usage
//!
//! ```
//! use zeroize::Zeroize;
//!
//! fn main() {
//! // Protip: don't embed secrets in your source code.
//! // This is just an example.
//! let mut secret = b"Air shield password: 1,2,3,4,5".to_vec();
//! // [ ... ] open the air shield here
//!
//! // Now that we're done using the secret, zero it out.
//! secret.zeroize();
//! }
//! ```
//!
//! The [Zeroize] trait is impl'd on all of Rust's core scalar types including
//! integers, floats, `bool`, and `char`.
//!
//! Additionally, it's implemented on slices and `IterMut`s of the above types.
//!
//! When the `alloc` feature is enabled (which it is by default), it's also
//! impl'd for `Vec<T>` for the above types as well as `String`, where it provides
//! [Vec::clear()] / [String::clear()]-like behavior (truncating to zero-length)
//! but ensures the backing memory is securely zeroed with some caveats.
//! (NOTE: see "Stack/Heap Zeroing Notes" for important `Vec`/`String` details)
//!
//! The [DefaultIsZeroes] marker trait can be impl'd on types which also
//! impl [Default], which implements [Zeroize] by overwriting a value with
//! the default value.
//!
//! ## Custom Derive Support
//!
//! This crate has custom derive support for the `Zeroize` trait,
//! gated under the `zeroize` crate's `zeroize_derive` Cargo feature,
//! which automatically calls `zeroize()` on all members of a struct
//! or tuple struct.
//!
//! Additionally it supports the following attribute:
//!
//! - `#[zeroize(drop)]`: call `zeroize()` when this item is dropped
//!
//! Example which derives `Drop`:
//!
//! ```
//! # #[cfg(feature = "derive")]
//! # {
//! use zeroize::Zeroize;
//!
//! // This struct will be zeroized on drop
//! #[derive(Zeroize)]
//! #[zeroize(drop)]
//! struct MyStruct([u8; 32]);
//! # }
//! ```
//!
//! Example which does not derive `Drop` (useful for e.g. `Copy` types)
//!
//! ```
//! #[cfg(feature = "derive")]
//! # {
//! use zeroize::Zeroize;
//!
//! // This struct will *NOT* be zeroized on drop
//! #[derive(Copy, Clone, Zeroize)]
//! struct MyStruct([u8; 32]);
//! # }
//! ```
//!
//! ## `Zeroizing<Z>`: wrapper for zeroizing arbitrary values on drop
//!
//! `Zeroizing<Z: Zeroize>` is a generic wrapper type that impls `Deref`
//! and `DerefMut`, allowing access to an inner value of type `Z`, and also
//! impls a `Drop` handler which calls `zeroize()` on its contents:
//!
//! ```
//! use zeroize::Zeroizing;
//!
//! fn main() {
//! let mut secret = Zeroizing::new([0u8; 5]);
//!
//! // Set the air shield password
//! // Protip (again): don't embed secrets in your source code.
//! secret.copy_from_slice(&[1, 2, 3, 4, 5]);
//! assert_eq!(secret.as_ref(), &[1, 2, 3, 4, 5]);
//!
//! // The contents of `secret` will be automatically zeroized on drop
//! }
//! ```
//!
//! ## What guarantees does this crate provide?
//!
//! This crate guarantees the following:
//!
//! 1. The zeroing operation can't be "optimized away" by the compiler.
//! 2. All subsequent reads to memory will see "zeroized" values.
//!
//! LLVM's volatile semantics ensure #1 is true.
//!
//! Additionally, thanks to work by the [Unsafe Code Guidelines Working Group],
//! we can now fairly confidently say #2 is true as well. Previously there were
//! worries that the approach used by this crate (mixing volatile and
//! non-volatile accesses) was undefined behavior due to language contained
//! in the documentation for `write_volatile`, however after some discussion
//! [these remarks have been removed] and the specific usage pattern in this
//! crate is considered to be well-defined.
//!
//! Additionally this crate leverages [compiler_fence] from
//! [core::sync::atomic] with the strictest ordering ([Ordering::SeqCst])
//! as a precaution to help ensure reads are not reordered before memory has
//! been zeroed.
//!
//! All of that said, there is still potential for microarchitectural attacks
//! (ala Spectre/Meltdown) to leak "zeroized" secrets through covert channels.
//! This crate makes no guarantees that zeroized values cannot be leaked
//! through such channels, as they represent flaws in the underlying hardware.
//!
//! ## Stack/Heap Zeroing Notes
//!
//! This crate can be used to zero values from either the stack or the heap.
//!
//! However, be aware several operations in Rust can unintentionally leave
//! copies of data in memory. This includes but is not limited to:
//!
//! - Moves and `Copy`
//! - Heap reallocation when using `Vec` and `String`
//! - Borrowers of a reference making copies of the data
//!
//! [`Pin`][pin] can be leveraged in conjunction with this crate to ensure
//! data kept on the stack isn't moved.
//!
//! The `Zeroize` impls for `Vec` and `String` zeroize the entire capacity of
//! their backing buffer, but cannot guarantee copies of the data were not
//! previously made by buffer reallocation. It's therefore important when
//! attempting to zeroize such buffers to initialize them to the correct
//! capacity, and take care to prevent subsequent reallocation.
//!
//! The `secrecy` crate provides higher-level abstractions for eliminating
//! usage patterns which can cause reallocations:
//!
//! <https://crates.io/crates/secrecy>
//!
//! ## What about: clearing registers, mlock, mprotect, etc?
//!
//! This crate is focused on providing simple, unobtrusive support for reliably
//! zeroing memory using the best approach possible on stable Rust.
//!
//! Clearing registers is a difficult problem that can't easily be solved by
//! something like a crate, and requires either inline ASM or rustc support.
//! See <https://github.com/rust-lang/rust/issues/17046> for background on
//! this particular problem.
//!
//! Other memory protection mechanisms are interesting and useful, but often
//! overkill (e.g. defending against RAM scraping or attackers with swap access).
//! In as much as there may be merit to these approaches, there are also many
//! other crates that already implement more sophisticated memory protections.
//! Such protections are explicitly out-of-scope for this crate.
//!
//! Zeroing memory is [good cryptographic hygiene] and this crate seeks to promote
//! it in the most unobtrusive manner possible. This includes omitting complex
//! `unsafe` memory protection systems and just trying to make the best memory
//! zeroing crate available.
//!
//! [Zeroize]: https://docs.rs/zeroize/latest/zeroize/trait.Zeroize.html
//! [Zeroing memory securely is hard]: http://www.daemonology.net/blog/2014-09-04-how-to-zero-a-buffer.html
//! [Vec::clear()]: https://doc.rust-lang.org/std/vec/struct.Vec.html#method.clear
//! [String::clear()]: https://doc.rust-lang.org/std/string/struct.String.html#method.clear
//! [DefaultIsZeroes]: https://docs.rs/zeroize/latest/zeroize/trait.DefaultIsZeroes.html
//! [Default]: https://doc.rust-lang.org/std/default/trait.Default.html
//! [core::ptr::write_volatile]: https://doc.rust-lang.org/core/ptr/fn.write_volatile.html
//! [Unsafe Code Guidelines Working Group]: https://github.com/rust-lang/unsafe-code-guidelines
//! [these remarks have been removed]: https://github.com/rust-lang/rust/pull/60972
//! [core::sync::atomic]: https://doc.rust-lang.org/stable/core/sync/atomic/index.html
//! [Ordering::SeqCst]: https://doc.rust-lang.org/std/sync/atomic/enum.Ordering.html#variant.SeqCst
//! [compiler_fence]: https://doc.rust-lang.org/stable/core/sync/atomic/fn.compiler_fence.html
//! [pin]: https://doc.rust-lang.org/std/pin/struct.Pin.html
//! [good cryptographic hygiene]: https://github.com/veorq/cryptocoding#clean-memory-of-secret-data
#![no_std]
#![cfg_attr(docsrs, feature(doc_cfg))]
#![doc(html_root_url = "https://docs.rs/zeroize/1.4.1")]
#![warn(missing_docs, rust_2018_idioms, unused_qualifications)]
#[cfg(feature = "alloc")]
#[cfg_attr(test, macro_use)]
extern crate alloc;
#[cfg(feature = "zeroize_derive")]
#[cfg_attr(docsrs, doc(cfg(feature = "zeroize_derive")))]
pub use zeroize_derive::Zeroize;
#[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
mod x86;
use core::mem::{self, MaybeUninit};
use core::{ops, ptr, slice::IterMut, sync::atomic};
#[cfg(feature = "alloc")]
use alloc::{boxed::Box, string::String, vec::Vec};
/// Trait for securely erasing types from memory
pub trait Zeroize {
/// Zero out this object from memory using Rust intrinsics which ensure the
/// zeroization operation is not "optimized away" by the compiler.
fn zeroize(&mut self);
}
/// Marker trait for types whose `Default` is the desired zeroization result
pub trait DefaultIsZeroes: Copy + Default + Sized {}
impl<Z> Zeroize for Z
where
Z: DefaultIsZeroes,
{
fn zeroize(&mut self) {
volatile_write(self, Z::default());
atomic_fence();
}
}
macro_rules! impl_zeroize_with_default {
($($type:ty),+) => {
$(impl DefaultIsZeroes for $type {})+
};
}
impl_zeroize_with_default!(i8, i16, i32, i64, i128, isize);
impl_zeroize_with_default!(u8, u16, u32, u64, u128, usize);
impl_zeroize_with_default!(f32, f64, char, bool);
/// Implement `Zeroize` on arrays of types that impl `Zeroize`
impl<Z, const N: usize> Zeroize for [Z; N]
where
Z: Zeroize,
{
fn zeroize(&mut self) {
self.iter_mut().zeroize();
}
}
impl<'a, Z> Zeroize for IterMut<'a, Z>
where
Z: Zeroize,
{
fn zeroize(&mut self) {
for elem in self {
elem.zeroize();
}
}
}
impl<Z> Zeroize for Option<Z>
where
Z: Zeroize,
{
fn zeroize(&mut self) {
if let Some(value) = self {
value.zeroize();
// Ensures self is None and that the value was dropped. Without the take, the drop
// of the (zeroized) value isn't called, which might lead to a leak or other
// unexpected behavior. For example, if this were Option<Vec<T>>, the above call to
// zeroize would not free the allocated memory, but the the `take` call will.
self.take();
}
// Ensure that if the `Option` were previously `Some` but a value was copied/moved out
// that the remaining space in the `Option` is zeroized.
//
// Safety:
//
// The memory pointed to by `self` is valid for `mem::size_of::<Self>()` bytes.
// It is also properly aligned, because `u8` has an alignment of `1`.
unsafe {
volatile_set(self as *mut _ as *mut u8, 0, mem::size_of::<Self>());
}
// Ensures self is overwritten with the default bit pattern. volatile_write can't be
// used because Option<Z> is not copy.
//
// Safety:
//
// self is safe to replace with the default, which the take() call above should have
// already done semantically. Any value which needed to be dropped will have been
// done so by take().
unsafe { ptr::write_volatile(self, Option::default()) }
atomic_fence();
}
}
/// Impl `Zeroize` on slices of MaybeUninit types
/// This impl can eventually be optimized using an memset intrinsic,
/// such as `core::intrinsics::volatile_set_memory`.
/// This fills the slice with zeros
/// Note that this ignore invariants that Z might have, because MaybeUninit removes all invariants.
impl<Z> Zeroize for [MaybeUninit<Z>] {
fn zeroize(&mut self) {
let ptr = self.as_mut_ptr() as *mut MaybeUninit<u8>;
let size = self.len().checked_mul(mem::size_of::<Z>()).unwrap();
assert!(size <= core::isize::MAX as usize);
// Safety:
//
// This is safe, because every valid pointer is well aligned for u8
// and it is backed by a single allocated object for at least `self.len() * size_pf::<Z>()` bytes.
// and 0 is a valid value for `MaybeUninit<Z>`
// The memory of the slice should not wrap around the address space.
unsafe { volatile_set(ptr, MaybeUninit::new(0), size) }
atomic_fence();
}
}
/// Impl `Zeroize` on slices of types that can be zeroized with `Default`.
///
/// This impl can eventually be optimized using an memset intrinsic,
/// such as `core::intrinsics::volatile_set_memory`. For that reason the blanket
/// impl on slices is bounded by `DefaultIsZeroes`.
///
/// To zeroize a mut slice of `Z: Zeroize` which does not impl
/// `DefaultIsZeroes`, call `iter_mut().zeroize()`.
impl<Z> Zeroize for [Z]
where
Z: DefaultIsZeroes,
{
fn zeroize(&mut self) {
assert!(self.len() <= core::isize::MAX as usize);
// Safety:
//
// This is safe, because the slice is well aligned and is backed by a single allocated
// object for at least `self.len()` elements of type `Z`.
// `self.len()` is also not larger than an `isize`, because of the assertion above.
// The memory of the slice should not wrap around the address space.
unsafe { volatile_set(self.as_mut_ptr(), Z::default(), self.len()) };
atomic_fence();
}
}
#[cfg(feature = "alloc")]
#[cfg_attr(docsrs, doc(cfg(feature = "alloc")))]
impl<Z> Zeroize for Vec<Z>
where
Z: Zeroize,
{
/// "Best effort" zeroization for `Vec`.
///
/// Ensures the entire capacity of the `Vec` is zeroed. Cannot ensure that
/// previous reallocations did not leave values on the heap.
fn zeroize(&mut self) {
use core::slice;
// Zeroize all the initialized elements.
self.iter_mut().zeroize();
// Set the Vec's length to 0 and drop all the elements.
self.clear();
// Zero the full capacity of `Vec`.
// Safety:
//
// This is safe, because `Vec` never allocates more than `isize::MAX` bytes.
// This exact use case is even mentioned in the documentation of `pointer::add`.
// This is safe because MaybeUninit ignores all invariants,
// so we can create a slice of MaybeUninit<Z> using the full capacity of the Vec
let uninit_slice = unsafe {
slice::from_raw_parts_mut(self.as_mut_ptr() as *mut MaybeUninit<Z>, self.capacity())
};
uninit_slice.zeroize();
}
}
#[cfg(feature = "alloc")]
#[cfg_attr(docsrs, doc(cfg(feature = "alloc")))]
impl<Z> Zeroize for Box<[Z]>
where
Z: Zeroize,
{
/// Unlike `Vec`, `Box<[Z]>` cannot reallocate, so we can be sure that we are not leaving
/// values on the heap.
fn zeroize(&mut self) {
self.iter_mut().zeroize();
}
}
#[cfg(feature = "alloc")]
#[cfg_attr(docsrs, doc(cfg(feature = "alloc")))]
impl Zeroize for String {
fn zeroize(&mut self) {
unsafe { self.as_mut_vec() }.zeroize();
}
}
/// Fallible trait for representing cases where zeroization may or may not be
/// possible.
///
/// This is primarily useful for scenarios like reference counted data, where
/// zeroization is only possible when the last reference is dropped.
pub trait TryZeroize {
/// Try to zero out this object from memory using Rust intrinsics which
/// ensure the zeroization operation is not "optimized away" by the
/// compiler.
#[must_use]
fn try_zeroize(&mut self) -> bool;
}
/// `Zeroizing` is a a wrapper for any `Z: Zeroize` type which implements a
/// `Drop` handler which zeroizes dropped values.
#[derive(Debug, Eq, PartialEq)]
pub struct Zeroizing<Z: Zeroize>(Z);
impl<Z> Zeroizing<Z>
where
Z: Zeroize,
{
/// Move value inside a `Zeroizing` wrapper which ensures it will be
/// zeroized when it's dropped.
pub fn new(value: Z) -> Self {
value.into()
}
}
impl<Z: Zeroize + Clone> Clone for Zeroizing<Z> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
fn clone_from(&mut self, source: &Self) {
self.0.zeroize();
self.0.clone_from(&source.0);
}
}
impl<Z> From<Z> for Zeroizing<Z>
where
Z: Zeroize,
{
fn from(value: Z) -> Zeroizing<Z> {
Zeroizing(value)
}
}
impl<Z> ops::Deref for Zeroizing<Z>
where
Z: Zeroize,
{
type Target = Z;
fn deref(&self) -> &Z {
&self.0
}
}
impl<Z> ops::DerefMut for Zeroizing<Z>
where
Z: Zeroize,
{
fn deref_mut(&mut self) -> &mut Z {
&mut self.0
}
}
impl<Z> Zeroize for Zeroizing<Z>
where
Z: Zeroize,
{
fn zeroize(&mut self) {
self.0.zeroize();
}
}
impl<Z> Drop for Zeroizing<Z>
where
Z: Zeroize,
{
fn drop(&mut self) {
self.0.zeroize()
}
}
/// Use fences to prevent accesses from being reordered before this
/// point, which should hopefully help ensure that all accessors
/// see zeroes after this point.
#[inline]
fn atomic_fence() {
atomic::compiler_fence(atomic::Ordering::SeqCst);
}
/// Perform a volatile write to the destination
#[inline]
fn volatile_write<T: Copy + Sized>(dst: &mut T, src: T) {
unsafe { ptr::write_volatile(dst, src) }
}
/// Perform a volatile `memset` operation which fills a slice with a value
///
/// Safety:
/// The memory pointed to by `dst` must be a single allocated object that is valid for `count`
/// contiguous elements of `T`.
/// `count` must not be larger than an `isize`.
/// `dst` being offset by `mem::size_of::<T> * count` bytes must not wrap around the address space.
/// Also `dst` must be properly aligned.
#[inline]
unsafe fn volatile_set<T: Copy + Sized>(dst: *mut T, src: T, count: usize) {
// TODO(tarcieri): use `volatile_set_memory` when stabilized
for i in 0..count {
// Safety:
//
// This is safe because there is room for at least `count` objects of type `T` in the
// allocation pointed to by `dst`, because `count <= isize::MAX` and because
// `dst.add(count)` must not wrap around the address space.
let ptr = dst.add(i);
// Safety:
//
// This is safe, because the pointer is valid and because `dst` is well aligned for `T` and
// `ptr` is an offset of `dst` by a multiple of `mem::size_of::<T>()` bytes.
ptr::write_volatile(ptr, src);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[cfg(feature = "alloc")]
use alloc::boxed::Box;
#[test]
fn zeroize_byte_arrays() {
let mut arr = [42u8; 137];
arr.zeroize();
assert_eq!(arr.as_ref(), [0u8; 137].as_ref());
}
#[test]
fn zeroize_maybeuninit_byte_arrays() {
let mut arr = [MaybeUninit::new(42u64); 64];
arr.zeroize();
let arr_init: [u64; 64] = unsafe { core::mem::transmute(arr) };
assert_eq!(arr_init, [0u64; 64]);
}
#[cfg(feature = "alloc")]
#[test]
fn zeroize_vec() {
let mut vec = vec![42; 3];
vec.zeroize();
assert!(vec.is_empty());
}
#[cfg(feature = "alloc")]
#[test]
fn zeroize_vec_entire_capacity() {
#[derive(Clone)]
struct PanicOnNonZeroDrop(u64);
impl Zeroize for PanicOnNonZeroDrop {
fn zeroize(&mut self) {
self.0 = 0;
}
}
impl Drop for PanicOnNonZeroDrop {
fn drop(&mut self) {
if self.0 != 0 {
panic!("dropped non-zeroized data");
}
}
}
// Ensure that the entire capacity of the vec is zeroized and that no unitinialized data
// is ever interpreted as initialized
let mut vec = vec![PanicOnNonZeroDrop(42); 2];
unsafe {
vec.set_len(1);
}
vec.zeroize();
unsafe {
vec.set_len(2);
}
drop(vec);
}
#[cfg(feature = "alloc")]
#[test]
fn zeroize_string() {
let mut string = String::from("Hello, world!");
string.zeroize();
assert!(string.is_empty());
}
#[cfg(feature = "alloc")]
#[test]
fn zeroize_string_entire_capacity() {
let mut string = String::from("Hello, world!");
string.truncate(5);
string.zeroize();
// convert the string to a vec to easily access the unused capacity
let mut as_vec = string.into_bytes();
unsafe { as_vec.set_len(as_vec.capacity()) };
assert!(as_vec.iter().all(|byte| *byte == 0));
}
#[cfg(feature = "alloc")]
#[test]
fn zeroize_box() {
let mut boxed_arr = Box::new([42u8; 3]);
boxed_arr.zeroize();
assert_eq!(boxed_arr.as_ref(), &[0u8; 3]);
}
}