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//! The runtime.
use std::env;
use once_cell::sync::Lazy;
/// Dummy runtime struct.
pub struct Runtime {}
/// The global runtime.
pub static RUNTIME: Lazy<Runtime> = Lazy::new(|| {
// Create an executor thread pool.
let thread_name = env::var("ASYNC_STD_THREAD_NAME").unwrap_or_else(|_| "async-std/runtime".to_string());
async_global_executor::init_with_config(async_global_executor::GlobalExecutorConfig::default().with_env_var("ASYNC_STD_THREAD_COUNT").with_thread_name_fn(move || thread_name.clone()));
Runtime {}
});