pub struct VCodeConstants { /* private fields */ }
Expand description

This structure tracks the large constants used in VCode that will be emitted separately by the MachBuffer.

First, during the lowering phase, constants are inserted using [VCodeConstants.insert]; an intermediate handle, VCodeConstant, tracks what constants are used in this phase. Some deduplication is performed, when possible, as constant values are inserted.

Secondly, during the emission phase, the MachBuffer assigns MachLabels for each of the constants so that instructions can refer to the value’s memory location. The MachBuffer then writes the constant values to the buffer.

Implementations

Initialize the structure with the expected number of constants.

Insert a constant; using this method indicates that a constant value will be used and thus will be emitted to the MachBuffer. The current implementation can deduplicate constants that are VCodeConstantData::Pool or VCodeConstantData::WellKnown but not VCodeConstantData::Generated.

Retrieve a byte slice for the given VCodeConstant, if available.

Return the number of constants inserted.

Iterate over the VCodeConstant keys inserted in this structure.

Iterate over the VCodeConstant keys and the data (as a byte slice) inserted in this structure.

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.