Trait cranelift_codegen::binemit::CodeSink
source · [−]pub trait CodeSink {
Show 14 methods
fn offset(&self) -> CodeOffset;
fn put1(&mut self, _: u8);
fn put2(&mut self, _: u16);
fn put4(&mut self, _: u32);
fn put8(&mut self, _: u64);
fn reloc_external(
&mut self,
_: SourceLoc,
_: Reloc,
_: &ExternalName,
_: Addend
);
fn reloc_constant(&mut self, _: Reloc, _: ConstantOffset);
fn reloc_jt(&mut self, _: Reloc, _: JumpTable);
fn trap(&mut self, _: TrapCode, _: SourceLoc);
fn begin_jumptables(&mut self);
fn begin_rodata(&mut self);
fn end_codegen(&mut self);
fn add_stack_map(&mut self, _: &[Value], _: &Function, _: &dyn TargetIsa);
fn add_call_site(&mut self, _: Opcode, _: SourceLoc) { ... }
}
Expand description
Abstract interface for adding bytes to the code segment.
A CodeSink
will receive all of the machine code for a function. It also accepts relocations
which are locations in the code section that need to be fixed up when linking.
Required methods
fn offset(&self) -> CodeOffset
fn offset(&self) -> CodeOffset
Get the current position.
fn reloc_external(
&mut self,
_: SourceLoc,
_: Reloc,
_: &ExternalName,
_: Addend
)
fn reloc_external(
&mut self,
_: SourceLoc,
_: Reloc,
_: &ExternalName,
_: Addend
)
Add a relocation referencing an external symbol plus the addend at the current offset.
fn reloc_constant(&mut self, _: Reloc, _: ConstantOffset)
fn reloc_constant(&mut self, _: Reloc, _: ConstantOffset)
Add a relocation referencing a constant.
fn begin_jumptables(&mut self)
fn begin_jumptables(&mut self)
Machine code output is complete, jump table data may follow.
fn begin_rodata(&mut self)
fn begin_rodata(&mut self)
Jump table output is complete, raw read-only data may follow.
fn end_codegen(&mut self)
fn end_codegen(&mut self)
Read-only data output is complete, we’re done.
Provided methods
fn add_call_site(&mut self, _: Opcode, _: SourceLoc)
fn add_call_site(&mut self, _: Opcode, _: SourceLoc)
Add a call site for a call with the given opcode, returning at the current offset.