Struct ahash::RandomState
source · [−]pub struct RandomState { /* private fields */ }
Expand description
Implementations
sourceimpl RandomState
impl RandomState
sourcepub fn new() -> RandomState
pub fn new() -> RandomState
Use randomly generated keys
sourcepub fn generate_with(k0: u64, k1: u64, k2: u64, k3: u64) -> RandomState
pub fn generate_with(k0: u64, k1: u64, k2: u64, k3: u64) -> RandomState
Allows for supplying seeds, but each time it is called the resulting state will be different. This is done using a static counter, so it can safely be used with a fixed keys.
sourcepub const fn with_seeds(k0: u64, k1: u64, k2: u64, k3: u64) -> RandomState
pub const fn with_seeds(k0: u64, k1: u64, k2: u64, k3: u64) -> RandomState
Allows for explicitly setting the seeds to used.
Trait Implementations
sourceimpl BuildHasher for RandomState
impl BuildHasher for RandomState
sourcefn build_hasher(&self) -> AHasher
fn build_hasher(&self) -> AHasher
Constructs a new AHasher with keys based on this RandomState object. This means that two different RandomStates will will generate AHashers that will return different hashcodes, but Hashers created from the same BuildHasher will generate the same hashes for the same input data.
Examples
use ahash::{AHasher, RandomState};
use std::hash::{Hasher, BuildHasher};
let build_hasher = RandomState::new();
let mut hasher_1 = build_hasher.build_hasher();
let mut hasher_2 = build_hasher.build_hasher();
hasher_1.write_u32(1234);
hasher_2.write_u32(1234);
assert_eq!(hasher_1.finish(), hasher_2.finish());
let other_build_hasher = RandomState::new();
let mut different_hasher = other_build_hasher.build_hasher();
different_hasher.write_u32(1234);
assert_ne!(different_hasher.finish(), hasher_1.finish());
sourceimpl Clone for RandomState
impl Clone for RandomState
sourcefn clone(&self) -> RandomState
fn clone(&self) -> RandomState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for RandomState
impl Debug for RandomState
Auto Trait Implementations
impl RefUnwindSafe for RandomState
impl Send for RandomState
impl Sync for RandomState
impl Unpin for RandomState
impl UnwindSafe for RandomState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more